Tuesday, August 5, 2014

Fear of the dark. Correctional games



Fear of the dark. Correctional gamesHow many of us, going into the dark apartment, quickly turn on the light in the hallway or even leave it open in his absence, preferring to pay for the extra kilowatts, but not to expose themselves to the discomfort. In the dark there is something mystical, that's why all Nations with night and darkness are lots of terrible beliefs, legends and fairy tales. Particularly strong fear of darkness the peoples, not affected by modern civilization, and because children archaic collective unconscious appears much brighter than in adults (no wonder they are so loved tales), it is not surprising that the darkness often causes them to panic.


Therefore, in any case, we should not force the child to fall asleep in a dark room. This can be done only with his consent. It would seem that so much on this subject has been written, and still many parents believe that the dream when the chandelier for a child's mind is much more harmful than the nightly stress. They stress that it is not considered! "Let them get used" - this is the common response. Although later, when the child, opened in the work with the therapist begins to tell what monsters inhabited for him in the dark, they get themselves in a cold sweat.


But on the other hand, in no case imposing the will of the child, you should offer him a variety of games, in which he will gradually overcome the fear of darkness.


1. "Animals in the burrow"for children 3-4 years


Lying down with your baby in bed when the light necrolytes blanket and prigovarivaya something like this: "We're the little squirrels (rabbits, mice who he likes), we lie in our cozy burrow. There, on the street, dark, cold, raining, the wind howls, and you and I have a warm, quiet, comfortable. And none of us will not come, no we won't allow it. Our mink thick walls, no one is terrible". To speak somnolently that the child was relaxed and gradually fell asleep.


In the morning you can play as the animals tried to get into the mink evil wolf (the role of which you can periodically offer and child), and the animals turned him away. In the evening this option should be avoided, so that the child does not Perevoznaya.


2. "Beavers"for children 3-6 years


The hunter tries to catch a beaver (or beavers, if you play for a few children). Beaver hides from him under the table, covered with a cloth hanging down to the floor, and sits there until you are convinced that the hunter is gone and you can get out. Time sitting in the dark should gradually increase. (For example, a hunter can say that he's going to sniff neighboring grove, ' which will be released in the next room and come back.) Beaver have gradually encouraged to he's not just hiding, and thought about how to protect your home.


3. "Who lurk in the darkness? "for children 4-8 years, the game was used, I. I. Medvedeva and me in psycho lessons


This game is much more intense, if it is attended by several children. Child (he called his own, and not a pseudonym) lie on the bed or on two different chairs and pretending to be asleep. At first light turn off for fun, but with time we will do it for real. Suddenly in the dark baby looks like some shaggy monster. He was trembling with terror, wants to scream, to call mom, but then going with the spirit, stands up, turns on the light... And it turns out that the monster is a small, cute kitten (depicted either a doll or another child).


For children 6-8 years of age this game can be difficult. Let the child try gestures to depict what he saw in the darkness, and the other children try to guess. (Next time pantomimic possibilities are exhausted, can be called the first and last letters of the hidden word.) Those who guess correctly, points are awarded.


4. "In a dark hole"for children 4-5 years, the game proposed by M. I. Chistyakova


Two friends, a Duck and a Rabbit, we went for a walk. On the way they met a Fox. She lured friends in the hole, promising them the treat. But when the kids came to the Fox, she opened the door in its hole and asked them to go first.


Only crossed the threshold of the Duck and the Rabbit, as he swiftly closed the door on a hook and laughed: "ha ha Ha! Deftly I have spent. Shoot me now for the wood, kindle the fire, boil water and throw it to you, kids. -So delicious I will have a treat! " The duck and the Rabbit, caught in the dark and hearing the mockery of a Fox, I realized that fall. Duck cried and began loudly to call his mother. But the Rabbit didn't cry, he thought. And finally suggested Duckling to dig an underground passage. Soon, a small crack has penetrated light, silk became more and here friends are already in the wild. The duck and Bunny hugged and joyful, and ran home. Came the Fox with the wood, opened the door, saw the hole, and froze in surprise: in the hole was empty.


The hole should be the location in which there is no natural lighting (hallway, pantry, etc). Children dig an underground passage, scraping his fingers on the door. Adult lead after some time begins to slowly open the door.


If the child has no partner on the role of the second animal, let him or portrays both characters (tell him that it was even more interesting: he can speak in different voices or take in partners soft toy), or gets in the Fox hole one.


5. "Puppet"hide and seek"for children 4-6 years


In this game not hide the children, and toys. Some hide in a dark environment, and some - in the dark (day - in the room with tightly pressed up against the curtains in the evening when the lamp). For a toy, found in the dark, is given more points than lying on the light. At first polygraphite child, leave toys in a darkened room in a conspicuous place.


6. "Brave scout"for children 5-8 years


You can play in the company, and can be together with an adult. Better to weave the episode about brave scout in the deployed war game, so everything was more natural and more interesting. At some point the child (called again, his real name) gets an assignment to go at night for exploration. In a darkened room to open the weapon wielded by the enemy. The child must count and report to the commander. Commander awarded him a medal for bravery.





Author:

Shishova T. L.


Source:

psychological center Till
















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