How delightful we played in childhood with dad or mom in TIC-TAC-toe drawing icons stick to wet the sand. The fervour with which he fought in "dots", certainly trying to beat older brother or sister. How we laughed at recess over the stories, resulting in the game "nonsense". How many intelligent and probably very useful lectures passed by us students, enthusiastically playing "Renju"... of Course, some games will be able to master only the grown up kids. But there is fun for kids, and many adults, the rules can always be changed or simplified. In General, the road by walking... Teach a kid to play these games, you can always take it in the long road, you will not be bored in rainy weather at home or at the cottage. You will receive essential and interesting developing exercises, for which everything is always at hand. And just and necessary, a pencil and a peace of paper...
Game-girl
In a series of "paper" games, including fun rather complicated, you can find a lot of simple battles that are quite capable of babies. For example, useful and interesting game called "flower-cosmicgate". For her to draw on the paper flower with eight identical petals. Now arm yourself with a toddler with crayons of different colors and start painting petals. Paint them you, and to adhere to certain rules: for your move you can sketch any one petal or two neighbouring. The winner is the one who fills the last petal. Give the kid through time, gradually summing to the idea that winning in this game is not an accident, but the result of careful design moves. It is easy to reduce the game to such a mind, when one right or wrong the progress of the child will depend on his win or loss. Pay attention to this baby, saying: "If you now paint the petals right, " I already can't get you to beat, if not, I'll win. " After several attempts and deliberation, the kid will learn the correct tactics of the game. It will give him a great pleasure from their own achievements, and the understanding that many of the tasks in this challenging world, you can fix it myself and get benefit.
A simple game "Snake" will be useful not only his head, but the hand of a young player. It will strengthen naughty fingers, learn to hold a straight line. Take a sheet of paper (it is desirable that the paper was of good quality with clear cells). Limit game size 7x7 cells. Two adjacent sides of the square should be the same color (say, red), other - other (e.g., blue). On the field, put the red and blue dots in random places. Now players make moves in turn, starting to draw a polyline-snake from the point of "his" color "their" with the same pencil. In one move, the line extends on one cell in any direction (but not diagonally). Lines must not overlap, they can be carried out on the side of the playing field, but it should not be part of "their" color. The one who has nowhere else to prolong his snake loses.
Mind you, I put the crosses!
TIC-TAC-toe play even a three-year crumbs. And for them is not only fun, but a real educational math game. After losing a few times, they quickly Smokeout that fill the cells need not haphazardly. In order to win (or rather to keep the game ends in a draw), it is necessary to develop specific tactics and thinking on the course ahead. But the usual "TIC-TAC-toe" quickly bored even toddlers. And when this game is mastered, it makes sense to move to a more complicated variant, the three-dimensional. Draw the cube, will line out each of the three visible faces of the nine cells. You get three of the playing field at the same time. Otherwise, the rules are the same: three x's or o's in a row on any verge mean victory. But now the kid will have to monitor a much larger number of combinations, and connect spatial imagination. Well, when the child will be easy to navigate in a three-dimensional game, try to play with him in the paper version of the Japanese game "Renju", which means "string of pearls". The goal is to put in a series of five crosses or TIC. The game is played on a playing field size of 15x15 or 19x19 squares. Now that's a serious problem. And if after a while you have fun to smash his head in order to win your own child, you can be proud of his student!
Sea battles
I think the rules of the game "battleship" is known to all and there is no need to remind. But there are a few tactical tricks. And if you share them with the child, the likelihood of his victories in paper-battles at sea will increase significantly. Thus, the most rational way two going after each other "shots" - the letter "g", like chess knights move. This will allow you to quickly calculate "long" enemy ships. As you know, in the "sea battle" even one senseless course gives the enemy a significant advantage. Therefore it is very important not to make unreasonable "shots". Encourage the child to enclose each shot the enemy ship points. First, the kid accidentally "shoot" in a useless place. And secondly, if such tactics places of possible locations of ships visible at a glance.
Territorial war
Many games on paper assumes a battle for territory. In addition to the excitement, they have a benefit, developing logical thinking and attention. Try to play with the child in the game "Passage", and you easily make sure. The playing field is drawn on a piece of paper in the box. Its shape and size are not of fundamental importance. It may be square or any shape. And to make the baby, you can draw a Christmas tree, dog, or other desired contour. The younger the child, the smaller the playing field. Paper is better to take a large cell. Armed with the baby pens or markers, start the game. Each player spends in turn horizontal or vertical lines per cell. The one who managed to spend the last, the fourth line at the end of the square, put inside the cells of the square your character (x, zero or any other). When all the cells of the playing field will be filled "monograms", count their number and the winner is determined.
Game "Lords", or "Dots" will be interesting for the older kids. "Dots" is a simplified paper version of the famous Japanese game "Go". It develops tactical and strategic thinking and is one of the most favorite school-University games during lessons and lectures. The playing field is simply a sheet of paper, and, if time and patience a lot, you can play the whole tetrad reversal. So during the game there was less conflict and disputes, the playing field is better to circle line and deny rules to put points on the boundary. Each player must be a pen or pencil of your color. In turn, the players put points in arbitrary locations on the intersection of cells. The aim of the game is to capture as much paper holdings. The territory is considered occupied when it is surrounded by points of his color. Points must be located from each other at a distance of one cell horizontally, vertically or diagonally. Captured territory painted your color or around it is drawn wall (bold line). If you managed to miss the point or points of the enemy, they are your. After this capture, the player entitled to the extraordinary progress. In some embodiments, the game can capture only those areas where there is already an enemy fortifications. In other you any available, including free land. Choose what you prefer. At the end of the game count the size of the occupied lands and the winners are declared. Often nothing specially considered not necessary - the result is obvious. Try to play this game not only with children but also with babies. In this case, make the playing field is quite small - a quarter of a tetrad pages or fewer, and a paper take large cells. A little training and little strategy can make you a good company in hard battles.
Drawing fantasy
This game will require some preparation. But then you will be just enough to pull out of the closet treasured box, and the kid from bored "escomatic" will instantly turn into a gambler, artist and dreamer. First we make the playing field. For it is quite suitable dense landscape sheet or piece of cardboard. Mark on the playing field, the start and finish, and in between, draw a winding path from 32 circles with numbers. Now you will need a small card by the number of slices (e.g., paper or paperboard for writing). Each card set number and write mysterious phrases like "draw a huge red eye, draw donkey ears" or "add rooster paws". When the preparatory stage is completed, you can proceed directly to the game. Use chips and dice from any Board games-hodilki or fit as chips buttons or toys from kinder surprise. In the game you together with the child will create a "game-shakalaka biting". First, draw the torso with a head of any kind, and fine details like eyes, nose, mouth, hands, feet, ears, horns and t.n. you will finish the game based on card-tips. So put the chips on the start and throw all dice. Find a card with the same number, which moved the chip, read the task and dorisovyvaet our monsters frog legs, a horse's hoof, crow beak or dragon spikes in accordance with written on the card. Variants of the game can be two. All players, or create one thing in common mysterious creature with many legs, eyes and tails, or draw their. When all the chips will reach the finish line drawings compared. It turns out who the monster turned out to be the funniest, scariest or the most "correct" you Can, of course, to try to determine the winner, but the main thing in this game, of course, the game itself and creativity. To come up with tasks for cards better together with the kid. And if the baby is just now learning to read, make labels large, clear letters. You get not only an entertaining game, but a simulator for reading. Who of the young visionaries will refuse to learn what you need to finish our "handsome": fish scales, dragon tail or three burning eyes!
There is another, simpler, version of this game. It is desirable that it involved no less than three people, but you can play together with your baby. The first player draws the head (this may be the head of man and animal and creatures of unknown origin) and neck, then he should fold a sheet of paper so that his head was not visible, and there was only a neck. The next player dorisovyvaet torso, which also can be any (legs, arms, tail and so on) and again clinches a sheet of paper to the next participant in this exciting process finished work started, Borisova essence feet (paws, fins, fish tail, etc). Since players do not know, whose body parts portrays each of them, can be very funny whangdoodle that will amuse all its unusual form.
Who is faster and more attentive?
An extraordinary game Hands will be interesting to the kids who are already familiar with numbers. It will be an excellent trainer of attention and fine motor skills, teach you how to quickly navigate the numbers. Take two sheets of paper and draw on each hand of the kid or his. To little to even the odds, it is possible on your leaflet to trace his hand, and on the list of kid - it. Then your playing field is a little more than a child. Now in space, pattern, randomly arranged dots with numbers from 1 and up. Until what will be the number depends on the age and knowledge of the kid. The smallest sufficiently to 10, and "advanced" mathematicians can and up to 100. Now the fun begins. The first player calls out any number, and while the opponent is looking for it on their playing field, quickly put crosses in their cells. You have to cross out as many as they can. Then the turn passes to the opponent. The winner is the one who will fill faster crosses all the cells in your field. It is clear that in this game not to yawn, and the smallest is sometimes to play.
Paper is a wonderful playing instrument, on which you can arrange the most real race. In this game, developing logic and motor skills, reinforcing the basics of addition and subtraction, you can even play it with a 4-to 5-year-old kid. Take a sheet of paper and draw on it racing "track" - the winding path width of about 8-9 cells. "Track" can be narrowed or expanded. It is clear that the younger "racer", the easier it should be the trajectory. On the road to mark the start and finish. Each player "rides" on the first line of his color, conducting segments on the squares horizontally, vertically, or diagonally. Move with a speed of from 1 to 6. The first speed line in 1 cell. Sixth, respectively in 6. "Recruit" and "slow down" the speed can gradually increasing or decreasing intervals promotion on 1 cell. The aim of the game is choosing the right trajectory and speed, the first to reach the finish line.
Letters, start building!
In the family of "paper" games with letters and words, there are so many kinds of fun you know and have ever played. This and "Hangman", similar in essence to the well-known game show "Field of miracles", and "Printing", where short words are formed from letters in a long word, and "the Head", in which each added letter helps to form a new word. These games can be played with by children, but there is one essential and obvious condition is that the baby should be able to read. For children who have just learned the difficult science letters, letters will be wonderful helpers on the way to the intelligent reading, understanding the subtleties of the native language, vocabulary. Show your baby how to replace just one letter makes the "spit" in "goat" or "whale" in "cat". Fold along the chain such words. For example: "cat-mouth-rod-ROM-com-home and t.d. Based on this principle remarkable intellectual game invented by Lewis Carroll. It can help to transform not only whale in the cat, and even flies to make elephant. Each time, changing the word of a single letter, we are gradually moving in the solution and the result is the right word. Try playing this game with the kid. To get started, take two very simple three-letter words, and try to transform one into another. For example, turn "cheese" in "juice" ("cheese-son-sleep-juice" or even shorter: "cheese-SOR-juice"). If the crumbs game will play with other words. Of course, the main writer until you are, but gradually and the kid will master this challenging fun.
The game "Hangman" usually really like kids. So, zadumyvaet a word (simple and short). Write his first and last letters, and instead put the missing dash. The task of the baby is to guess the hidden word. He calls the letter. If this letter in the word is, type it into place. If not, begin to draw the gallows" is a vertical line. The next error is horizontal (so it's some kind of letter g). Then Borisovets rope, loop, head man, torso, arms and legs. During these eight attempts, the child must guess the word. If it doesn't, I lose. If you have time, is his turn to make a word.
For playing "Printing" you can attract and dad. The more players the more interesting and varied words. Write on a piece of paper some long word (for example, "printing"). Challenge players for five minutes to make as many words as possible from letters in the hidden.
If you forgot how to play the "Head", will remember. On a sheet of paper is constructed as regular playing field with large cells 5x5 (for experienced players, the field can be 6x6 and even 7x7). In the middle row, write the word of five letters (in advanced options of six and seven letters, respectively). Now the players take it in turns moves. In one move in free cell fits letter so that every time he formed a new word. Words can be read in any direction except diagonally. For each new word, the player writes as many points, how many letters are in his word. The game ends when all the cells are filled or when none of the players can't think of a single word. Count the number of points. Who has more - and he won.
And the kids love all kinds of encryption and mysterious notes. Think of the cipher-hint, depicting each letter of the alphabet in a certain icon (just a triangle, a triangle with a dot inside, star, square, skobochkoj, diamond and so on). Now with these figures you can make for your baby secret messages at first only a few words, and then longer. For the young detective transcript text will be difficult, but very useful and challenging task that will require a high degree of attention, concentration and perseverance.
Give logic!
The development of logical thinking and combinatorics at kids help exciting game of "Logic", paper version which is called "Bulls and cows". The classic version of the "Bulls" - guess combinations of four digits from 1 to 9 (all four digits must be different). One player writes conceived combination on your piece of paper, and the second tries to guess. First move the guesser writes on his paper and refers to any combination of. Rival compares it with your and gives hints. Each correctly guessed the figure is called a "cow", and if the figure is not only scores, but also is in the right place, it is called "bull". Say who guess the player has correctly named two digits of the four, and one of them guessed the order. The tooltip will sound like this: "Two cows and one bull. Based on the received information, and logically, the player makes the following assumption. And so until then, until the entire combination will not be solved. Players then switch roles. This option is useful for younger students, and for 4-6 year old kids game is a bit easier. First, replace numbers, colors, and secondly, to reduce the number to six. Now one player will make the colors, positioning in a series of four multi-colored sticks of six, and the second player has to solve them. Otherwise the rules are the same. Some times play with the baby "in the open", make sure that he fully understood the rules of the game, show how to reason. In a simplified form with the correct course of thought, the combination raskatyvaetsya for 3-5 moves.
And even stupid at first glance, the game "Nonsense" has a deep meaning, if you play it with the whole family. Each player receives a piece of paper and wrote at the top of the answer to the question "Who? " (Winnie the Pooh, cat, Hippo, neighbour, uncle Bob, etc). Then the answer is bent so that it cannot be read, and the sheets are passed around the circle. Next question - "who? ". Followed by: "When? ""Where? ", "What would you do? ", "What came of it? ". When all the answers written papers unfold and read. "So what sense of it all? "you ask. If the whole family laughing over the resulting nonsense, if parents and children interesting and fun together, " is not this the most important sense of any family games? I think the answer will be positive...
Source:
The family site
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