Tuesday, February 11, 2014

Games for language development


Games for language developmentThe game allows the child to learn how to compare the objects, phenomena that contribute to the development of speech, observation and the ability to know the multifaceted nature of reality.


Game Selection adjectives"




This game is fun for kids of any age, has several levels of difficulty of the game: kids need an intuitive single image, older children - verbal and not less than 2-3 images. The content of the game is the following: leading shows a toy, a picture, or refer to the word, and the participants called as many symptoms that correspond to the proposed facility. The winner is the one who will be called for each of the presented items as much as possible features. For example, "dog" is a big, shaggy, kind, cheerful, hunting, old, etc.




"What happens? "




This game is similar to the previous one, the difference is that the original word-adjective pick a noun. For example, green - tomato, spruce, grass, house, etc. Emotionally attractive basis and incentive to participate in the game can serve as a poetic work.




In subsequent children, you can offer to call everything that is happy, sad, angry, kind, quiet, loud, fluffy, smooth, cold, rough, prickly, quick, greasy, astonished, calm, solemn, playful, funny, mysterious, light, etc. it is necessary to ensure that the meaning of the word is understood and child, and adults identical.





Game "Recognition"


The goal is to recognize an object, the object group adjectives, epithets or group of words-actions. Proposed as a source of support words should be associated with sensual and practical experience of the child. For example, "green, curly, slender, white - birch; "shines, the earth warms, the darkness is dissolved" - sun.




Word games have gradually harder, not only increasing a child's vocabulary, but also training his ability to easily find the desired word. To a child without special difficulties "scooped" from memory the correct word, it is necessary to diversify the game ("What happens? ", "What does? "). In the future, the main rule of these games is the lack of replays.




Game Selection of objects-to-action"




The child is asked to name objects, performing certain actions. For example, "who and what floats? "man, Board, dog, ship; "warm? "the sun, an oven, warmer; "flies? "a plane, a bird, a butterfly, fly, feather, balloon, yellow leaves from the trees.





The game is "Add the word"


This game develops memory, the ability to classify objects in groups and can be done in different ways.





Option 1. Adult begins: "In the basket I put apples". The child continues, repeating all the preceding and adding his word, the appropriate named first party game: "In the basket I put apples and lemons". The next player repeats the sentence and adds the word from himself. And so on.



Option 2. The addition of the words is based on a specified letter or use the sequence of letters in the alphabet. In the first case it would sound like this: "In the basket I put watermelon, pineapple, apricot, orange, etc. In the second: "On the table there is a vase, and in it - oranges, bananas, grapes, pear... "



Game "Additional clause"


This game differs from the previous in some difficulty, because the rule is not only memorizing and playing just said earlier, but also concern that the proposal has not lost the sense and the players can continue it as long as possible. The content of the game is the following: conductive calls any word, and each of the participants in turn adds to it his word, repeating the whole of the previous one. When the distribution of the sentence can be placed in different places (at the beginning, end, middle), but add their need with regard to semantic content.





Source:

Women's Magazine
















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